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Forget About the Invisible!
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Overview

One of the techniques used to accelerate rendering of three dimensional images is visibility culling, the process where the invisible is removed from the graphics pipeline at early stage. This can be implemented by using the method of Potentially Visible Sets (PVS), that pretabulates the visibility information, enabling rapid culling at run-time.

Over a decade has passed since the first PVS systems were introduced in the academic world. However, we were still missing the general-purpose implementation, that could properly handle the million polygon models of today. Wizaid answered this call and crafted algorithms that decouple the effectiveness of visibility computation from the input model complexity. These algorithms form the hearth of the Visor SDK.

The PVS computation is not all about complex algorithms. The Visor SDK contains a complete set of authoring tools, that make the whole process easy to configure and manage.

Visor SDK
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